Why does od counter am




















However the kicker is that Track now provides a 2x damage multiplier to Shuriken Toss, which will make him a Shuriken tossing fiend in game. Although she did receive a nerf to her webs, in that Broodmother and her spiders move slower in her webs as the lower her HP is. But, the real problem is with her new scepter.

This new ability is basically a trip wire that slows and roots dealing dps for 4 seconds. Not only that, she gets a max of 5 charges that she can lay anywhere on the map and when it triggers, her allies are all alerted. Another underrated change that came in the 7. This new global strong dispel can be huge especially if a teammate gets caught out.

This can potentially make her a great new offlaner. As she can now globally show up to fights and has some massive damage potential. One of the stars from last patch Gyrocopter has surprisingly got buffed rather than nerfed.

His nerfs seem to have been cancelled out by his new talents, as they increase the areas which have been nerfed. Additionally, his new shard allows the homing missile to cast rocket barrage while it travels. This new shard does surprising amounts of damage in addition to the stun that the missile already provides.

It is nice to see Monkey King back in a good spot. With the 7. The changes give several changes. The first of which is the integration of his old shard ability into the ability itself and giving him a new shard.

Now, the new shard allows for a lower cooldown on Mischief and a better change of dodging spells or attacks through the spell. Additionally, he has more lifesteal from his Jingu ability, which can make him a menace in lane.

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Some types of tricyclic antidepressants can also be used to treat nerve pain. So here's a question, is anti mage a counter or not? Cus many players seem to think he is, and it's easy to see why. If OD doesn't have bkb an AM with manta can trash him since his mana is so high. Plus AM's blink can counter force staff and blink OD might get. But at the same time AM's magic resistance doesn't do jack shit vs OD cus the orbs are pure dmg.

So OD is really good at trashing AM as well. I always kind of thought for that reason AM is a poor counter but what do I know? OD also can counter LC. Imagine your victims getting astraled every single time you duel them while the enemy team rapes you. OD counters AM not the other way around. Also Ursa isn't really a counter, he's just good at winning. I've seen rtz destroying od with ta's psi blades and s4 with lina.

The excess mana lets am do more dmg though plus his ult does a ton of dmg. Have you ever noticed on a strength hero once your tiny mana pool is exhausted he barely hurts at all? Mid game ams dmg is mostly illusions mana burning you. Dotabuff appears to agree, putting Pugna at the top and Nyx 4 2 was Enchantress, which I didn't think of but makes sense, and 3 was Tinker, which I don't really even understand Pugna's advantage is twice everyone else though.

Besides the nether ward constantly zapping the life out of him, his ult will often bounce harmlessly right off Pugna, and OD can't attack whilst decrepified, or if he has a BKB, he can't attack you if you decrepify yourself be careful Decreping allies though- they're not as oblivious as Pugna if OD decides to drop the hammer.

As amazing as nether ward is, I would consider maxing decrepify first just to get the cooldown down to almost nothing. Level 1 nether ward still does a ton of work, and lots of decrepify uptime can get you out of a sticky situation more than once. I suppose if you decided your only purpose in life was making OD miserable, you could max nether blast last, but that just seems like a damn shame- especially if you're playing Pugna as God intended: in a core position.

Nyx and Pugna :D. Rape OD's teammates too. Chain stuns, and BKB of course. Extreme pushers will also work since OD sucks at pushing. Am is a natural counter to od. You can only argue to what extent.



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